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Giorno
Giovanna
Haruno Shiobana | Age: 15-16 | Male | Passione
 
 
more Statistics
Zodiac Aries
C.Zodiac    Ox
Blood Type AB
Birthday April 16, 1985
Height 172cm [5.64ft]
Weight 52.1kg [115lbs]
day job passione's Don
Theme I Il Vento D'oro
Theme II Fantasy

Giorno's Picture Gallery
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Origin sTORY / PERSONALITY


Giorno is a teenage boy of average height and slim build, far smaller in stature than previous JoJos. He has golden hair of moderate length tied back in a short, braided tail, with three distinctive swirls or tortellini shapes hanging over his fore-head. His eyes, especially present in earlier depictions, sharpen at the ends similar to those of his father's.

 

Haruno Shiobana was the son of DIO and a Japanese woman. His first years were marked by his mother's neglect, as she left home often due to his existence threatening her party life, forcing Haruno to be left alone at night to fear the dark, too scared to even cry. When he turned four, his mother married an Italian man and they moved to Italy, resulting in Haruno changing his name to "Giorno Giovanna". His new step-father, however, would often beat him for always trying to read others when his mother was not around, even though it was that same physical abuse that brought about Giorno's habit. That, coupled with the fact that Giorno easily became the target of bullies, gave him very low self-esteem, to the point of believing himself to be scum and setting him on the path to becoming twisted and immoral.

However, one day as Giorno was walking home, he came upon a man covered in blood lying in a patch of tall grass. After discovering the injured man, other men approached Giorno, asking him if he knew where the man had gone. Giorno lied to the men, feeling that the injured man was the same as him, and subconsciously activated his Stand's ability to mask the man's presence by causing the grass to grow taller and bloom flora. Around two months later, the man showed himself to Giorno again and told him that he would never forget what had been done for him.

Things soon turned brighter for Giorno: his father stopped beating him and he became popular among kids his own age. It turned out that the man was a gangster who quietly watch-ed over Giorno from the shadows. To Giorno, this was the first time someone else had treated him like a human being and showed him respect. The trust that Giorno should have learned from his father was instead taught to him by others, and ever since then something that can be described as a "cool breeze" blew inside his heart, marking his change from a cold and antisocial individual to a charming and righteous one. He subsequent-ly forges a dream to make the corrupt Italian mafia like the man who had helped him, and strive to become a "Gang-Star".

 



Gold experience

 

One of the most versatile Stands in the series. It has the ability to create and manipulate life, which Giorno most often uses to produce plants and small animals. Both can be used for a variety of purposes ranging from disguise to tracking origins.


POWER STATS & ABILITIES

 

Destructive Power C
Speed A
Range E [2m]
Durability D
Precision C
Develop. Potential A


+ Life Giver
+ Life Shot
+ Flesh and Organ Creation
+ High Potential Versatility


Gold Experience Requiem

It has the ability to turn the opponent's willpower and actions to zero. Whoever is killed by Requiem will also "have his death turned to zero", forcing him into a death loop for all eternity.

 

POWER STATS & ABILITIES

Destructive Power None
Speed None
Range None
Durability None
Precision None
Develop. Potential None


+ Return to Zero
Gold Experience Requiem's ability is to turn any actions and processes, including its opponent's attack and will-power, back to the state of "zero", completely nullifying them. Hence, it is virtually invincible, as all "supposed" actions created by an opponent would have been reset (back to point zero). It is mentioned by Giorno himself that he is unsure of the exact workings and limits of Requiem's powers, but it has been shown that its range of influence extends from finger beams, surface contact, and to even being in the mere attention of Requiem. 

If the opponent is "killed" by the Stand itself, then they will also continuously experience death, as they will die but repeatedly return to point "zero": the point immediately before the process of death.


Life Giver
Despite its transformation, Gold Experience Requiem appears to have not only retained its life-giving abilities after evolving, but said abilities are noted to be more potent compared to the original Gold Experience. This is demonstrated briefly when Requiem turns a stone into a scorpion that then attacks Diavolo.


Out Of Character

I am a super friendly individual out of character. I'm genuinely con-cerned for the well-beings of others! Down below I posted some things for you!!

+ I Am PM Friendly
This means that if you approach me OoC then I will talk with you and we can chill! Giorno will chill with you too! - But he may be suspicious, careful!

+ My Post Length~
I am a Para - Multi Para Writer. I am sometimes a little slow, because I am trying to fomula a great post. So I value patience! I also do not mind if you cannot match! As long as you put effort, I am good!

+ Friendships & partnerships with Giorno
Well as you can imagine Giorno is a typical friendly person. But-- You both should get to know each other first! He likes reliable people!

+
Battles & Rivalry
Giorno doesn't battle without reason and tends to be a gentle peacekeeper, but if you rough him up all game is on the table. He does enjoy a good  rival and challenge. Feel free to throw him into tough situations!